Ammo Types
Custom scripted ammo functionality
Stun
ls_weapons_ammoType = 1;
ls_weapons_stunDuration = 10; // Time in secondsIon
ls_weapons_ammoType = 2;
ls_weapons_stunDuration = 10; // Time in seconds
ls_weapons_ionEngineDamage = 0.05; // % of engine damage
ls_weapons_ionFuelBurn = 0.05; // % of fuel to drainRagdoll
Last updated