Legion Studios
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  • Welcome
  • Features
    • Introduction
    • Impulsor
    • Lighting (Headlamps)
    • Active Camo
    • Weapons
      • Attachment Swapping
      • Aim Down Sight Sounds
    • Equipment
      • Rangefinders
    • Vehicle-In-Vehicle Loading
  • Frameworks
    • Introduction
    • Biology
    • Impulsor
    • Lighting (Headlamps)
    • Active Camo
    • Weapons
      • Attachment Swapping
      • Aim Down Sight Sounds
    • Equipment
      • Rangefinders
    • Vehicle-In-Vehicle Loading
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On this page
  • 1. Usage
  • 2. Keybinds
  • 3. Settings
  1. Features

Active Camo

Legion Studios' active camo feature, allowing players to camoflauge themselves.

1. Usage

Legion Studios' active camo system is added to the Katarn series armor sets, DC-17M, its magagazines and attachments, the DC-15SA, the BX-Series Commando Droid Chasis, and E-5 blaster. The active camo system also supports vehicles, but no Legion vehicles have it enabled by default.

To activate active camo, you can use the keybind (unbound by default). If ACE is loaded, there is also a self interaction under Equipment.

For mission makers, there is a "Toggle Active Camo" Zeus module to (de)activate active camo for units or vehicles.

In order to activate active camo, your uniform or vehicle must be configured to use system. All other items will be replaced with their active camo versions, or left the same if no camo version is found.

2. Keybinds

Name
Description
Default Key

Toggle Active Camo

Toggle active camo on/off.

Unbound

3. Settings

Name
Description
Default Value

Enabled

If enabled, players will be able to activate active camo.

True

Camo Coefficient - Units

Coefficient for a unit's camo skill when using active camo. Lower = more hidden.

0

Camo Coefficient - Vehicles

Coefficient for a vehicles's camo skill when using active camo. Lower = more hidden.

0

Cooldown After Deactivating

Time in seconds after deactivating before active camo can be re-activated.

5

Allow Firing

If enabled, players will be able to activate active camo on configured armor sets.

True

Maximum Allowed Hits

Allowed number of hits a player can take when in active camo. -1 = Don't deactivate.

5

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Last updated 3 months ago