Impulsor
Legion Studios' impulsor framework, allowing vehicles to move much faster at the cost of fuel.
1. Configuration
Making a vehicle use the impulsor framework is very straightforward. Previous iterations required executing the ls_vehicle_fnc_impulsorMonitor
, this is no longer the case and this function is no longer used, but kept for backwards compatibility.
Here is an example setup for the impulsor framework using default values:
2. Events
2.1 Listenable
Name
Description
Arguments
Global / Local
ls_impulsor_activated
Vehicle's impulsor is activated.
[_vehicle, _impulseSettings]
Global
ls_impulsor_deactivated
Vehicle's impulsor is deactivated.
[_vehicle, _impulseSettings]
Global
ls_impulsor_levelChanged
Vehicle's impulsor level is changed.
[_vehicle, _impulseSettings, _impulseLevel, _oldImpulseLevel]
Local
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